Name: Multiplier
Rank: S
Appearance:
Type: Support
Master: Leon Tavolin
Weapon Slots:
Slot 1: Hi
Slot 2: Mizu
Slot 3: Tsuchi
Slot 4: Kaze
Slot 5: Denkou
History This puppet was designed and tested by Leon to combine the effectiveness of all the elements in one. By creating the elements into puppets, based on an old myth of the old Akatsuki member Kakuza, Leon combined all five puppets into the one he calls the ‘Multiplier’. By doing this, he can bring one puppet out or all 5, as the puppets themselves for the entire structure of the Multiplier. Technically, Leon could utilize all of the puppets elemental abilities in one as the Multiplier, but that is all in theory, as Leon hasn’t been able to create, or use all of the puppets in one big puppet. This is namely due to the way he built the Multiplier, and will require a long modification process, which has been put off due to the lack of money that Leon has, and the expensiveness of the puppetry parts he requires in order to remodel Multiplier.
Name: Hi
Rank: B
Appearance:
- Spoiler:
Type: Attack
Master: Leon Tavolin
Weapon Slots:
Slot 1: Flamethrower
Due to the large amount of explosive oils and substances carried by Hi, the puppet is able to cause a spark within its mouth using a small lighter mechanism and spew fire at the opponent. The range on this attack is approximately 10 meters. The amount of fuel
Slot 2: Fire Spitter
By using a pressurized air cannon system and the same method as the flamethrower, Hi is able to shoot balls of fire through its chest and at the opponent. These balls have a 10 meter range also. 5 balls are allowed to be shot per post to prevent Hi from overheating.
Slot 3: Fire Whip
A simple spark using the same mechanism used to start the flamethrower will cause these whips to burst into flames. The hilts are rubber, keeping the puppet from also bursting into flames. The whips have a 2 meter reach and blades on the end of the whips. The fuel will last 4 posts before the fire runs out, making this more of an endgame technique as once the whips run out of fuel, they cannot be relit without manually pouring the fuel on them.
Slot 4: Mist emission
By opening ports on its shoulders and knees, Hi is able to excrete explosive mist on to the battle field, enough to cover a prospective 15 meter radius, approximately 5 meters in height.
Slot 5: N/A
Name: Mizu
Rank: B
Appearance:
- Spoiler:
Type: Support
Master: Leon Tavolin
Weapon Slots:
Slot 1: Hydro Pump
Mizu has a highly pressurized system of water throughout its body that regenerates water over time, keeping its capacity full. By opening its chest cavity, Mizu can shoot two beams of highly pressurized water at the opponent with a 3 meter range. If the opponent its hit with this attack, they will most likely be knocked back a good distance and dazed. There are seals inside the water system for the regeneration bit.
Slot 2: Mist Poison
Mizu has its water supply combined with a mild neurotoxin. When inhaled, all the toxin does is inhibit motor controls by 25%, making the opponent operate at 75% capacity for 3 posts. The mist also impedes being able to see where the puppets are and the opponents vision. This extends the same as Hi’s mist emission: 15 meter radius, 5 meters in height.
Slot 3: Water Bullet
In Mizu’s mouth is something like the Hydro Pump system, but to a lesser scale. It shoots short bursts of highly pressurized water at the opponent, much like the Water Bullet Technique. This can be used 5 times a post.
Slot 4: Senbon Machine Gun
Surrounding the water blaster in Mizu’s mouth, are multiple Senbon Machine Guns, using pressurized air to fire off multiple senbons in rapid succession. Due to the size of Mizu’s body, the puppet can hold up to 3000 senbon at a time and fires off about 300 senbon in a post.
Slot 5: N/A
Name: Tsuchi
Rank: B
Appearance:
- Spoiler:
Type: Attack
Master: Leon Tavolin
Weapon Slots:
Slot 1: Steel Fists
Tsuchi’s hands are covered in steel, making the attacks extremely painful to anyone when Tsuchi hits them.
Slot 2: Boulder Shot
By pulling dirt from beneath the ground, Tsuchi can compress the earth into very hard and compact boulders that he fires from his chest in rapid succession at the opponent.
Slot 3: Earth Vacuum
By injecting tubes into the earth from its feet, Tsuchi extends them approximately 20 meters away from its position and sucks the dirt in from the earth. This is how it gets the earth for the boulder shot. It also causes the ground to collapse in the areas where the dirt was absorbed due to lack of substance underneath the grass and first couple inches of earth. D-Rank of chakra to operate for 3 posts. (Enough to suck in approximately 700lbs of earth, or approximately 500 sq feet in random areas.)
Slot 4: Ground Collapser
By jumping and landing in its original location, Tsuchi sends out a shockwave that causes the ground around it to collapse due to the Earth Vacuum. It is a very distracting technique and may even cause areas to fall into the holes despite of the solidity of the ground under them.
Slot 5: N/A
Name: Kaze
Rank: B
Appearance:
- Spoiler:
Type: Attack
Master: Leon Tavolin
Weapon Slots:
Slot 1: Wind Barrage
Using pressurized air cannons located in Kaze’s mouth, the puppet can shoot multiple air bullets, approximately 15 a post much like the Wind Bullet Jutsu.
Slot 2: Vacuum
Instead of something like the pressurized cannon system in Kaze’s mouth, the torso has a giant vacuum, sucking in the air around Kaze at such a high speed that the oxygen and air in the general area decrease rapidly, making it hard for people entering a 10 meter radius to breath and function with a clear mindset. D-Rank chakra cost per post to run the machinery.
Slot 3: Wind Slicer
Throughout the claws of Kaze, high pressured air cannons are installed, causing blades, or blasts of wind to be emitted as soon as Kaze swings its claws, making it quite hard to get into close combat with the puppet. The blades can extend up to 1 meter away.
Slot 4: N/A
Slot 5: N/A
Name: Denkou
Rank: B
Appearance:
- Spoiler:
Type: Attack
Master: Leon Tavolin
Weapon Slots:
Slot 1: Static Field
On Denkou’s back is a mini generator charged with Raiton chakra, allowing Denkou to emit a static field around it, causing muscle spasms and the like if anyone gets within a 1 meter radius of the puppet. The generator has on it a seal that holds a very large amount of Raiton chakra, allowing the generator to remain running and charging everything the entire fight. The seal holds approximately 3 S_Ranks of chakra, only able to be extracted by the generator, and a regeneration seal in the mixture to refill the storage seal. The generator also starts off with a S-Rank of chakra at the start.
Slot 2: Lightning Ball
By charging the generator in its mouth, Denkou can shoot balls of lightning at the opponent. Denkou can shoot 6 balls of lightning at the opponent a post, at a D-Rank amount of chakra per ball.
Slot 3:
The tails that adorn Denkou’s back are highly conductive metal, allowing the Static Field weapon to charge the tails with strong electricity and cause them to become highly deadly weapons. If the opponent is caught by one of these whips, they could easily become electrocuted to death, or losing feeling in the limb that was caught. If the opponents head and/or neck is caught, they will die due to the frying of neurons throughout the brain. C-Rank per post per tail. (If 3 tails are used, 3 C-Ranks of chakra).
Slot 4: Shocking Senbon
By charging the senbon in its chest with electricity, Denkou can shoot 50 senbon a post that cause spasms throughout the body of the opponent wherever they hit. Due to the charged nature of the senbon, this can also be used to set up an attack from Leon to use in conjunction with the senbon, because after they hit the ground, they still retain their charged and electrical nature. The storage in its chest can hold up to 500 senbon.
Slot 5: N/A