Name: Koyota
Nickname/Alias: The Reaper
Age: 24
Age Appearance: 21
Appearance:
Head: Koyota's hair is a light grey, almost white in appearance, and is pretty long, but is tied into a ponytail. The ponytail is frayed out, and goes upwards, looking a little bit like a tribal war tail. Two large sections of his bang hang over his face, parted in the middle. The sections of hair sort of outline the upper part of his face, while staying out of his eyes. His eyes have become a dark red color, resembling rubies because of the strange segmented appearance they take on. An "X" shaped scar slashes his face in between his eyes, so that his eyes are in the middle of the crosses. His face is rather manly looking, with a slightly chiseled chin, a soft but normal looking nose, and medium sized ears.
Chest: Koyota's chest is very muscular, and he has very broad shoulders. His muscles aren't overly large, but people often call him muscular. He wears a pitch black combination vest and jacket, that outlines his lower ribcage, which makes him look a little strange. The jacket has small red clouds on it, the signature of the Akatsuki, not most noticeable thing about his jacket. The shoulders of the jacket are slightly pointed and go past his shoulders a bit, giving the cloth the appearance of slight armor, even though it is simple cloth. He also wears a long black scarf, which covers some of his neck, and flows down to the back of his ankles.
Arms: Like his chest, Koyota's arms are muscular, and show off some of him muscular qualities, even though they are covered in black cloth. The cloth is a little bit loose, and connects to his jacket under the slightly pointy shoulders. His wrists and hands are almost perfect looking, not having any scars or callouses on them, but most of the forearms are covered in strange looking gauntlets. The gauntlets are simply a silvery-grey color, and appear slightly like nails. Nails being the nails hammered into wood or other things.
Abdomen: Koyota's abs are well defined, and exposed due to the strange design of his custom jacket. People can clearly see eight well defined abs when looking at him, and even profound muscles on the sides of the stomach, showing how much training he has had. He wears a black belt, with a strange belt buckle on it. The belt buckle is red, and it is a circle of metal, with a perfectly made triangle in the center of it, a cruel symbol of his religion.
Legs: Koyota wears simple pants, but they also have a strange design, being slightly more streamlined and comfortable than most other pants. It has two small slits in them, on the sides of his hips, so that when he runs, the air with smoothly flow through them, and hinder him less. Other than that, the pants are simply, slightly loose black sweat pants, but they are made of silk, giving them a slightly shiny finish to them. He has small, shield looking knee bracers on his knees, that are slightly pointed, having a horizontal crescent moon design on the top of them. He has boots that fit snuggly, and have a deep red center piece running up it, until it hits the knees. The boots have a wooden sandal quality to them on the bottom, even though they are black.
Overall: Koyota is six feet tall, and appears to be slightly scary or frightening in appearance. The strange garb that he wears, along with the central color scheme being pitch black and blood red add to this frightening sense of death that he brings around him.
Gender: Male
Skill Level: A Ranked
Ninja Rank: Missing Nin
Village: None
Birthplace: Rice
Previous Village: Rice
Clan/Bloodline:
Name: The Cult of Jashin
Founder: Xanth the Blooded One. The 3rd prophet of Jashin and founder of the Cult in the aftermath of the collapse of Jashinic Empire over 600 years ago
Link to the huge clan app:
The Cult of JashinJashinic Traits:
- Spoiler:
Name: Night Mother’s Protection
Rank: N/A
Type: Jashinic Trait
Elemental Affinity: N/A
Description: The survivable of the cult has always been based on hiding its existence from the world. In time perhaps the cult can reveal itself but for now it must lurk in the shadows. Even at the lowest ranks it is imperative cultist learn how to stalk their prey and murder the innocent without alerting suspicion. Even so supernatural assistance is not to be sniffed at and the Night Mother is more then willing to cloak her dread husband’s servants from unwanted eyes. Anyone with this trait with trait gains dark vision. Additionally they can move soundlessly when walking at night and incredibly difficult to detect to the point of being immune to sensory jutsu or abilities 2 ranks below their own. For example an A rank cultist would be immune to C rank sensory abilities/techs at night. These last two bonuses only apply at night when the Night Mother is powers our at the height
Name: Blessing of Jashin
Rank: N/A
Type: Jashinic Trait
Elemental Affinity: N/A
Description: Upon sacrificing the first victim in the ancient manner and drinking their cursed blood cultists receive the dark blessing of Jashin. This infuses their blood with his essence allowing them to use Kurojutsu without harm to themselves. Furthermore they are blessed with a small increase in chakra reserves as the power of their dark god flows through them equating to enough to use one more jutsu of their own rank then normal and have accelerated passive healing rate of twice that of a normal human which better enables them to recover from acts of self harm so commonly practised among the cult
Name: Pain Tolerance
Rank: N/A
Type: Jashinic Trait
Elemental Affinity: N/A
Description: As cultist rise through the cult so self harm and mutilation especially for the purpose of blood rituals becomes more commonplace. In time cultist understandably develop greater and greater tolerance for it and grow to live, even enjoy the pain. Pain Tolerance comes into forms, regular and inhuman
Pain Tolerance (Inhuman) – As they reach the highest ranks of the cult and the blood rituals and mutilation become second nature a cultist tolerance for pain goes beyond normal levels of tolerance. Any cultist with this trait is never affected by the pain he suffers and can seemingly shrug often even the most painful wounds. As a side affect of this any cultist with this trait may never use pain to break any form of genjutsu
b]Name:[/b] Contempt of Mortality
Rank: N/A
Type: Jashinic Trait
Elemental Affinity: N/A
Description: The cult teaches that humankind is a parasite fit only for extermination. That Lord Jashin sacrificed himself so that they souls might be saved their own corrupting ways only for his sacrifice to be in vain and his servant’s slaughters and holy places defiled. To the cult humanity and indeed mortality is akin to a curse, and as members rise through the cult so to do they begin to see their own mortal background and the mortal world at large as an affliction that must be purged. To reflect this heightened sense there are two variants of this trait, lesser and greater.
Contempt of Mortality (Greater) – Cultist with this trait considers humanity disgusting and their techniques hardly worth bothering with. Such cultists not only care little about learning new mortal techniques and but actively avoid using existing techs they now. A cultist with this trait may never possess more then 3 techniques of the own rank and 5 techniques of each lower rank in total in any non-Jashinic specs. E.g. An A rank cultist with this trait will never possess more then 3 A rank techs and up to 20 lesser techs that are non-jashinic in nature
Name: Jashinic Immortality
Rank: N/A
Type: Ability
Elemental Affinity: N/A
Description: The ultimate reward for faithful service to Jashin is to be cleansed of ones mortality and raised to the rank of an immortal. Cultist’s with this trait are completely immortal, which is to say they are entirely incapable of dying. A cultist so blessed is able to survive any fatal injuries they receive as well as any form of dismemberment. While cultists possess this trait only the utter destruction will remove them from this mortal plain. Immortal cultists do not age as mortals do and stop maturing upon reaching full physical maturity (around 21 to 23 years of age). Those older then this will actually age in reverse until they reach this point. Immortal cultists can potentially live forever as long as their immortality is retained and they are not destroyed. This trait is closely linked to the trait, Unholy Vitality
Name: Unholy Vitality
Rank: N/A
Type: Ability
Elemental Affinity: N/A
Description: Those cultists lucky enough to be blessed with immortality also benefit from Unholy Vitality. Unnatural and powerful demonic energy is gifted to the cultist and flows through his body, coursing in his blood and pumping throughout his being. This energy is central to sustaining functionality even after suffering the most grievous of wounds and it is central to why a disciple of Jashin is as effective with a stake through his heart as he is without one. Due to their unholy vitality such cultists can operate with punctured or crushed organs, even on broken legs without much loss in effectiveness. Essentially those with this trait can operate as effectively wounded, be it light or grevious as others do unwounded. This applies to some extent to poisons too. While certainly not immune to poison the effects of many on a cultist with this trait are often greatly reduced or entirely ineffective especially poisons that target body/organ functionality. After all a man who can not be slain by a spear through the heart is hardly likely to be phased by a poison that makes him have a heart attack. There is one notable downside it only applies to body parts that are still attached. Should any part be separated from the whole by means of dismemberment the cultist must first reattach it before it can be functional once more. This is particularly important in relation to the head for even though their immortality and unholy vitality will keep them alive even then the inability to send nerve signals to the rest of the body means that once severed a Disciple is effectively a talking head till such time as it is reconnected to its immobile but ironically still living body.
Unholy vitality also grants the cultist a greatly increased rate of passive healing more inline with daemons and by association jinchuuriki rather than humans. Injuries that would take weeks to heal disappear in days and a stab straight through the chest will be gone within the week. Please note this is a passive healing trait not regeneration and can not be used to heal wounds in battle. Linked to this cultists with this trait do not scar however horrific the wound. There is one major drawback to this trait and that is the unholy energy that courses through them reacts badly to standard medical techniques and as such medical ninjutsu is completely ineffective on any cultist with it and merely causes the cultist additional pain
Name: Servant of the Dark
Rank: N/A
Type: Jashinic Trait
Elemental Affinity: N/A
Description: The most faithful servants of the dark god are marked both in appearance and disposition apart from their mortal kin. Their iris colour goes very dark as if the light is being devoured by a darker force and their skin more pale and their features all the more gaunt. The demeanour changes too as they become dark, brooding and merciless. Cultists with this trait hate humanity and quite literally feel the urge to kill, maim and slaughter all they meet in Jashin’s name. Some lose control and become lose cannons who need to be put down but most grow cold as ice and hard as diamond. All Cultists with this trait innately give off killing intent eve at rest and to an onlooker optimise violence in human form. This makes it far harder for them to convince others of their arguments or manipulate them into doing the cults bidding. Unless concealed their true natures have the misfortune of creating wide ranging fear and negative stereotypes in those they meet outside the cult. Any techniques designed to coerce or persuade others are reduced by two ranks in effectiveness unless based on intimidation
Name: Holy Vulnerability
Rank: N/A
Type: Jashinic Trait
Elemental Affinity: N/A
Description: The attainment of Unholy Vitality and the coursing of dark energy through their bodies while greatly benefitual taints the bodies, corrupting them and turning them into half demons does make them vulnerable to holy attacks and weaponry. All holy attacks (from a divine based kkg) count as rank higher when used against someone with this trait. Furthermore the following weapons are highly effective:
Silver – Cultist with this trait are highly intolerant of silver and weapon’s made of silver cause 50% more damage and wounds inflicted take twice as long to heal
Blessed/Consecrated – Blessed/Consecrated weapons* do 100% more damage to a Holy - Holy weapons** do 100% more damage to a cultist with this trait and wounds inflicted take four times longer to heal.
Please note the acquisition of a silver weapon without good reason (at random, on a hunch, because you know OOC etc) in preparation to use it on a cultist is consider meta-gaming.
*Blessed/Consecrated Weapons – Any weapon which has undergone holy consecration by a major religious order. The blessing must be gained IC in a thread of no less then 1000 words. The blessing only lasts for the first battle the weapon is used in after which it’s the blessing is lost. Please note the blessing of a weapon without good reason (at random, on a hunch, because you know OOC etc) in preparation to use it on a cultist is consider meta-gaming.
*Holy Weapons – Divine relics who have been guarded by the major temples and religious institutions for centuries. The work exactly like blessed weapons but the blessing is never lost. To acquire one a user needs good reasons, can only borrow it for one mission, a 1500 post acquisition thread and must return it too the temple in a 500 post thread after the mission is concluded. Holy weapons are nigh unbreakable, chakra conductive and tend to be razor sharp and come in all shapes and sizes. Only attainable by individuals of a good alignment
Name: Ritual of Immortality
Rank: N/A
Type: Jashinic Trait
Elemental Affinity: N/A
Description: The gift of immortality is as fleeting as it is precious and only the Priest who walks a different path is not obliged to pay for it. A servant of Jashin can simply maintain their immortality be sheer force of will alone and must sacrifice one person a month in a thread no less then 750 words to Jashin (except when done to a PC) using one of the acceptable blood rituals found listed in the Kurojutsu section of Jashinic Jutsu. The sacrifice must take place IC. Should they fail to this within one month of the last sacrifice they lose the traits Jashinic Immortality and Unholy Vitality and can not regain them till they sacrifice someone using the aforementioned rules. This is a constant requirement and thus necessitates at least one sacrifice a month to maintain the two key Jashinic Traits.
Personality:
Cold: Koyota is very cold, heartless, and evil. He is the definition of what the Jashin cult followers should strive for. He almost never shows any emotion, always being completely distant to everyone he meets. He doesn't really like talking to people, and will usually ignore people who he deems not worthy of talking to him. He constantly gives off the feeling of depression, even though he is never depressed, he simply chooses to show nothing.
Douchebag: Koyota likes to kill people, even if they aren't proper sacrifices to Jashin. This usually means that he has no friends, and he doesn't care. Only certain people who understand what he is trying to do may be spared from his wrath, and he makes certain exceptions for other people, if they are close to the people he let's live. He also doesn't care who he kills, he only cares who gets sacrificed to Jashin, as he likes to pick powerful people to be sacrifices.
Nature Lover: Something that makes Koyota very strange, is that he completely loves nature. He believes that plants and animals are not of the mortal realm, because they were created before mankind was. Jashin never asks for animal sacrifices, which is why Koyota let them actually effect his emotions. Animals and a beautiful nature scene are the only things that can make him smile, or possibly even cry at the beauty. Yes, Koyota is that deep, even though he is a cold blooded killer.
Loyal: Koyota is very loyal to the cult, and unlike some people, he will follow what the high priests say to the letter, as if they were orders from Jashin himself. This comes from the idea that Jashin saved Koyota from eternal damnation, or the cult did itself, so he devoted himself completely to it. He will also defend other cult members as if they were real brother and sister, and would gladly give his life (if he could, the immortal bastard) to save theirs.
Goals: To continually give sacrifices to Jashin
Alignment: Lawful Evil
Canon Personality: None
Skill Specialty:
Dominant: Kurojutsu
Recessive: Jashinic Weaponry
Elemental Affinity:
Dominant: None
Recessive: None
History:
Birth Arc: When Koyota was born, he was born into a family of peasants that resided in Rice country. Because they were poor, the parents were living from odd job to odd job, leaving the infant Koyota slightly malnourished constantly. He was a skinny baby, and developed slight health problems because of the lack of food. His parents finally got a break, and got a job cleaning up some of the grounds of the old temple that resided in Rice country.
Early Childhood Arc: As he grew slightly older, Koyota became more and more depressed about the living conditions his family had to suffer through. He became somewhat of a street rat, stealing from some of the local food stands that were around the area where his mother and father worked. The more he stole, the better he got at it, until his father scolded him and punished him harshly when they realized what he was doing. The shopkeepers at the time remembered Koyota's face still, and demanded that he repay for everything that he stole, but his parents refused, simply saying that they didn't have the money. They asked if Koyota could work it off, but the shopkeepers had fallen into an immense amount of debt themselves, so they were angry and desperate. They killed Koyota's mother and father right in front of him.
They were going to kill Koyota. but two of the guards of the village stepped in. Before the shopkeepers could be fully stopped, they slashed an "X" into Koyota's face, permanently scarring him. As he recovered in the hospital, he showed tremendous spirit, because he left the hospital everyday, despite what the doctors said, to continue his parent's work at the old temple. One day, once the bandages were ready to come off, an old priest came from the temple, dressed in a deep red cloak, and asked Koyota if he knew about a being named Jashin. Puzzled, Koyota asked to learn more, and the priest told the young lad that if he wanted to know more, he would have to join the religion, and take up it's practices.
Apprentice Arc: The first few months of teaching were very strange, because Koyota wasn't used to learning all of this new information about the world all at once. He was taught about how the world and the humans inhabiting it were cruel, unforgiving, and naive, and that murder and destruction were the only ways of freeing the mortals of their cuses. Koyota wanted to learn more, but the priests told him that he wasn't ready for such a realization of the world. Koyota kept studying the ways of Jashin, and eventually was offered a special task.
He was appointed to sacrifice someone to Jashin, and was taught a sacrifice method by a priest. He was now an apprentice to the same priest who had asked him if he wanted to join in the first place. After they had found a proper candidate for the sacrifice, Koyota was more than willing to kill him for the good of Jashin. The murder of his parents confirmed to him that all humans had an evil side, even if they claim to be just, which made the killing all that much more of one for mercy. After the deed was done, Koyota was required to drink the man's blood, which he did. After that, he was filled with a very dark energy, which flowed through him and increased his chakra slightly.
Devotee Arc: After several years of being a devotee to the cult, Koyota asked his master if he could pass the initiation to become a full fledged Disciple, but the priest simply stated that Jashin chooses his disciples, not the priests themselves. So, he kept up his work, sacrificing a person every so often, and he even kept up his work with cleaning up the temple grounds. When he went outside the temple grounds, whether it was to purchase things, or to simply get something to eat, he was slightly shunned, and people tended to walk the other direction or cross the street if he was near them.
Koyota didn't care about such things, because he lost his faith in humanity. He realized that these things called humans were nothing but hollow shells, needed to be cracked open so that their true forms could be given to Jashin. Years passed, and Koyota was finally given a special mission to become a disciple. He had to use a sacrificial technique on one-hundred people within a few days, which was extremely difficult. Koyota got to choose when the time started counting down, and he knew that he had to choose the right spot to get the sacrifices. He chose to travel to the village of Snow, and start there.
Once he arrived in the ice-swept land of Snow, he immediately reassured himself that this was the right spot. Snow had a lot of advanced technology, as if they were hiding behind a mask of immortality. The metal structures and the complicated mechanisms were just a ploy, so that they could appear to be stronger or better than others. They were still simply mortals, and they were trying to mimic the immortality that only Jashin should create. After an entire twenty-four hour period of gruesome violence, the deed was done, and Koyota was accepted as a disciple.
Disciple Arc: Koyota spent the next few years, mastering the Kurojutsu that the cult offered to powerful young disciples such as himself. He didn't leave the sacred grounds, unless it was to sacrifice someone to Jashin regularly. He learned all sorts of techniques, and he especially loved to master the special and unique weaponry available to him. The blood red metal always seemed to give him a light smile, even though he had thought he lost all emotions. He especially laughed when it was time to unsummon his old weapon for a new one, and he started thrusting and slashing immediately, trying to master it quickly. It was sort of like a game, to see if he could make Jashin proud enough to give him the next weapon that he wanted.
**Additional - Jiro tell me if this part is alright to put in** Koyota was even granted a special privilege, to forge his own weapon from the evil realm. Koyota jumped at the chance, and forged a very large looking nail. The nail was about as tall as him, made of the blood red metal, and he decided that it would suffice until he was ready for the clan's most dreaded weapon.
**End Of Additional**Akatsuki Arc: One day, a small letter appeared on Koyota's sleeping mat in the temple. They had specific directions and instructions on how to reach an area. He consulted his priest, and his priest knew much more about the organization that tried to contact him better than he did. The priest told him to go, and join the organization. It would be a good chance to sacrifice more people to Jashin, and provide more of an experience into the world. So he left.
RP Sample:
- Spoiler:
Keita watched as someone started to run down the large mountainous area that surrounded them, throwing shuriken at the puppets. Some of the shuriken hit the arm joints of a few puppets, but the arm joints were metal as well, causing a loud "dinging" noise when they struck it. "Hmm, so my opponent is rushing in? He must be pretty confident in his abilities." Keita thought, watching his enemy's movements, studying him. He then threw more shuriken, but used a wind elemental jutsu to put deadly force into the shuriken. The shuriken simply blew threw about three lines of the puppets' bodies before getting lodged into the fourth line's.
The puppets were more or less okay, except with holes in them, but he had to watch out for the puppets with the shuriken lodged in them. They could be explosive, and the enemy could just be waiting for him to get close before detonating them, or maybe he had another jutsu with them. Nonetheless, his enemy was a wind user, meaning that long range attacks were more or less his specialty. Well then, Keita would have to use aother tactic. He sat down, forming handsigns, "Mokujin Hitsugi." Keita said to himself, then a group of about 20 puppets, closest to Keita, broke up into segments, making long rows. They then formed a small structure, that appeared to be a house, around Keita.
This would be a good defense for him to try and strike down his opponent. He sent a metal command to the puppets in front to move towards the enemy, and attack. About ten of them kind of shambled towards the enemy, and when they got close, they would use simple punches and kicks to try and wound the enemy. Keita then clapped his hands together, uttering "Mokujin Soujutsu!" Keita then targeted the seal tag on the back of one of the puppets in the front with his chakra. He then saw out of the puppet's eyes, and was now in direct control of the puppet, ready to attack if the opponent got too close to his body.
Special Characteristics:
Public ProfileName: Koyota
Appearance: Tall, muscular man, wearing mostly black. The red clouds are a dead giveaway. Has strange gauntlets on his hands, and slight armor on his knees. Characteristic "X" shaped scar on his face.
Village: None
Organization: Akatsuki
Rank: A
Age: 24
Info: Belongs to a strange cult, not much more info about it.