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| Renjiro Kyoya - Kumo Jounin - Jutsu | |
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Renjiro Kyoya
Posts : 66 Join date : 2010-04-26
| Subject: Renjiro Kyoya - Kumo Jounin - Jutsu Fri Apr 30, 2010 4:30 pm | |
| WiP None Elemental Techniques- Spoiler:
Name: Bunshin no Jutsu - Clone Technique Rank: E Type: Ninjutsu Element: N/A Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse
Name: Henge no Jutsu - Transformation Technique Rank: E Type: Ninjutsu Element: N/A Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents
Name: Kawarimi no Jutsu - Change of Body Stance Technique Rank: E Type: Ninjutsu Element: N/A Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Name: Suimen Hokou no Waza - Act of Water Surface Walking Rank: E Type: N/A Element: N/A Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water
Name: Kinobori no Waza - Act of Tree Climbing Rank: E Type: N/A Element: N/A Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed
Name: Explosion Tag: Activate Rank: E Type: Ninjutsu Element: N/A Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.
Name: Nawanuke no Jutsu - Escaping Skill Rank: E Type: Ninjutsu Element: N/A Description: A very basic technique that allows a ninja to escape from rope binds.
Name: Kai - Release Rank: D Type: Ninjutsu Element: N/A Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Name of Jutsu: Chakra Kyuuin Jutsu - Chakra Absorption Technique Rank:unknown Range: Close (0m ~ 5m) Type of Jutsu: attack Clan(optional): no Elemental Affinity: none Note(s):
Description: The user's hand will glow with chakra. When he touches his palm on his opponents body, he can withdraw the physical and spiritual energy out of them. By reducing their chakra, it greatly increases his advantage over his opponent.
Weakness: Must make contact with the opponent the whole time for the jutsu to work. Chakra absorbed cannot be used by the user of this technique.
Wind- Spoiler:
Name of Jutsu: Wind Release: Wind Cutter Rank: B Range: 0~30 Feet Type of Jutsu: Ninjustu Users: Kujaku, Konoha ANBU Element Affinity: Wind
Description: A large slicing wind will be created which can cut through his opponent. This can be used to immobilize large targets. This technique can also be used to divide and neutralize an incoming wind attack launched against the user and make it harmless.
Weakness: Weak against fire.
Name of Jutsu: Sword of wind Rank: A Range: 0~30 Feet Type of Jutsu: Ninjustu Users: Baki Element Affinity: Wind
Description: Kaze no Yaiba (sword of wind) is a Ninjutsu technique. After forming the needed hand seal, a cutting whirlwind will envelop his opponent and cut them to pieces. Unlike a real sword which can face resistance, the wind blade will be able to slice with little difficulty.
Weakness: Weak against extremely tough surfaces like high strength metal or tonnes of stone. Weak against fire.
Name of Jutsu: Wind Release: Beast Wave Palm Rank: B Range: 10~30 Feet Type of Jutsu: Ninjustu Users: Sora Element Affinity: Wind
Description: A powerful jutsu that uses large amounts of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the user's will and thoughts.
Weakness: Can be evaded somewhat easily. Weak against fire.
Name of Jutsu: Wind Release: Mirror Slash Rank: B Range: 0~30 Feet Type of Jutsu: Ninjustu Users: Original Ninja Technique Element Affinity: Wind
Description: Swinging to create a single scythe of air that appears directly in front and directly behind a specific target. Once the two blades collide they negate, but if either of them touch a target before hand they can slice through them.
Weakness: Can be side-stepped/evaded easily. Weak against fire.
Name of Jutsu: Wind Release: Twin Reapers Rank: C Range: 0~15 Feet Type of Jutsu: Ninjustu Users: Original Ninja Technique Element Affinity: Wind
Description: A horizontal slash that creates two horizontal crescents of air. The two move forwards at high speeds and with the edge to cut into just about everything.
Weakness: Weak against fire.
Name of Jutsu: Wind Release: Rotary Javelin Rank: A Range: 0~10 Feet Type of Jutsu: Ninjustu Users: Original Ninja Technique Element Affinity: Wind
Description: Stabbing his blade forwards in a jab while using this justu creates a spiraling blender around the blade that shreds and dices all that it’s stabbed into. It has a wide range.
Weakness: Weak against fire.
Name of Jutsu: Fuuton Furyuu no Jutsu (Wind Dragon) Rank:C Range: Anywhere Type of Jutsu: Ninjutsu Users: Element Affinity:Wind
Description: Creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The color is not distinct because the wind manipulates it from its color to transparency. The dragon can shoot Kaze Kongou from its mouth.
Weakness: Takes chakra and time to perform
Name of Jutsu:Chain Drive Rank:B Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type of Jutsu: Ninjutsu, Taijutsu Users: Element Affinity:
Description: He will throw a ball of wind at the opponent. This pure ball of wind will be able to slice and cut through most objects and almost all types of flesh.
Weakness: The attack only work if hit by the wind ball
Name of jutsu: Fuuton:Kami Oroshi - Godly Wind from the Mountains Rank: B Range: Close and Mid Type of jutsu: Ninjutsu Clan(Optional): No Elemental Affinity: Fuuton Note(s): Fuuton Ninpou • Kami Oroshi is a Ninjutsu technique utilizing the Wind Element. This technique will generate a whirling vortex of wind which he can send snaking towards his target.
Water- Spoiler:
Name of Jutsu: Water Wall Rank: D Range: Self Type of Jutsu: Defensive Users: Element Affinity: Water
Description: A small wall of water surrounds the user(no more than 5 ft) that protects the user from harm. This wall cover 360 degress.
Weakness: This jutsu can only stop jutsus equal to D rank or lower/It only last about 10-15 seconds(1 post)
Name of Jutsu: Water Blast Rank: C Range: Far Type of Jutsu: Offensive Users: Element Affinity: Water
Description: The user performs a string of handsigns. After that the user unleashes a blast of water from their hands. The blast itself is 3ft high and about 4ft wide. It can be aim directly at an opponent or it can be shot in different directions.
Weakness: If it is dodged it leaves the user open for an attack/The blast itself is not that strong so if the opponent is hit by it doesn't do that much damage
Name: Houmatsu Rappa - Violent Bubble Wave Rank: C Element: Water Description: Suiton • Houmatsu Rappa is a Ninjutsu technique utilizing the Water Element. After Pain summons his giant crustacean, the creature will expel a huge wave of water from its mouth.
Name: Kokuun no Jutsu - Black Clouds Technique Rank: C Element: Water Description: Suiton • Kokuun no Jutsu is a Ninjutsu technique used by the Rain ninja Kagari which utilizes the Water Element. After forming the necessary hand seals, a black mist will emit from his body and rise into the sky. Black clouds will form, releasing a flammable rain of oil onto his targets.
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Element: Water Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, he will expel a sticky liquid from his gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows him or a comrade to charge and attack without fear of becoming bogged down as well.
Name: Water Release: Clone Rank: C Element: Water Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it cannot travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.
Name: Rising Water Cutter Rank: C Element: Water Description: Suiton • Mizu Kamikiri is a Ninjutsu technique utilizing the Water Element. Renjiro will then slam his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.
Name: Whip of water Rank: C Element: Water Description: Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. The ninja can also send an electric current through the whip to electrocute their opponent. The whip will function in the normal fashion, such as allowing the ninja to whip the crap out of little kids.
Name: Violent Water Wave Rank: C Element: Water Description: Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Renjiro will expel a strong jet of water at his opponent.
Name: Water Wave Hand Rank: C Element: Water Description: Suiton • Suihashu is a Ninjutsu technique utilizing the Water Element. Renjiro will raise his hand into the air and emit a continuous jet of water to disrupt his opponent's attacks. Due to the nature of water, this attack works especially well against smoke based jutsu.
Name: Water Prison Rank: C Element: Water Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a Bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.
Name: Large Projectile Rank: C Element: Water Description: Suiton • Taihoudan is a Ninjutsu technique utilizing the Water Elements. Renjiro will generate water in his mouth and spit it as a stream at his target.
Name: Waterfall Basin Technique Rank: C Element: Water Description: Suiton • Takitsubo no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja will do the necessary hand seals to create a large volume of water. This is un-mouldec water so it just simply appears and creates a large volume of water at area.
Name: Bullet Rank: C Element: Water Description: Suiton • Teppoudama is a Ninjutsu technique utilizing the Water Element. After forming the necessary hand seals, Renjiro manifests a large amount of water in his mouth which he can then spit at his opponent as a large spherical projectile.
Name of Jutsu: Suiton: Goshokuzame - Five Sharks Eating Rank: B Range: All ranges Type of Jutsu:Ninjutsu Clan(optional): No Elemental Affinity: Suiton Note(s):
Description:Suiton • Goshokuzame is a Ninjutsu technique utilzing the Water Element. Kyouken form the needed hand seals and then place his hand to the surface of the water. A shark of condensed water will emerge from each of his fingers to attack his opponent who is in the water below.
Weakness: A one post cool down
Name of jutsu: Suiton: Suijinheki Water Emcampment wall Rank: B Range: Close Type of jutsu: Ninjutsu, Defensive Clan(Optional): No Elemental Affinity: Suiton Note(s): Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack.
Name of Jutsu: Suiton: Baku Suishouha-Bursting Water Collison Rank:B Range: Close, mid and far Type of Jutsu: Ninjutsu Clan(optional): None Elemental Affinity: Suiton Note(s):
Description: Suiton Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Kyouken will expel water from his gullet. This will then expand into a large volume of water. Being a main element for him, Kyouken is at home with this type of jutsu. He can control the water by riding on top of the waves.
Weakness: A two post cooldown, although still able to perform such kekkei genkai, taijutsu, a rest for air as this takes one post to do and the user cannot not attack, only defend
Name of Jutsu: Suiton:Daibakufu no Jutsu - Grand Waterfall Technique Rank:A Range: Mid to far Type of Jutsu: Ninjutsu Clan(optional): No Elemental Affinity: Suiton Note(s):
Description: Suiton • Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
Weakness: Earth elemental ninjutsu
Cloud Dying Will Flame Techniques- Spoiler:
Name of Jutsu: Cloud Dying Will Flame Dome Rank: C-S (takes E-B rank amount of chakra due to it needing a cloud dying will flame item to firstly produce this flame with a B rank of chakra) Range: Long- Short (max 5 meters radius around) Type of Jutsu: Ninjutsu Users: Vongloa Cloud Guardian Element Affinity: N/A (made by item, vongola cloud ring, using chakra) Description: This jutsu is made by creating a flame using a cloud ring and then focusing additional chakra into it. This increase of chakra into the ring allows for a greater flame and can therefore be projected in a dome. Depending on the amount of additional chakra used makes this jutsus radious (not strength or power) different. This dome protects Renjiro from all weaponry (including chakra enfused weapons excludes Rain Dying Will Flames and will nulify B rank genjutsu or lower (none Kekkei Genkai basied) or C rank or lower (kekkei genkai basied) at any rank used due to the density of the flames. It also has the power to stop any ninjutsu of its same rank and in addition on direct contact aka AS SOON AS it makes contact it decreases the opponents ninjutsu rank by one rank. This type of chakra is immune to spirit type attacks and being converted to any other type of chakra other than its current state.
If a E rank amount of additional chakra is added to the ring then this technique will project upto a 1 meter dome of cloud dying will flames around Renjiro (the technique will be classed as a C rank jutsu due to the chakra already used to activate the ring). It will also last for 30 seconds aka two paragraphs worth of a post or three techniques countering time.
If a D rank amount of additional chakra is added to the ring then this technique will project upto 3 meter dome of cloud dying will flames around Renjiro (the technique will be classed as a B rank jutsu due to the chakra already used to activate the ring). It will also last for 40 seconds aka three paragraphs worth of a post or four techniques countering time.
If a C rank amount of additional chakra is added to the ring then this technique will project upto 4 meter dome of cloud dying will flames around Renjiro (the technique will be classed as a A rank jutsu due to the chakra already used to activate the ring). It will also last for 50 seconds aka four paragraphs worth of a post or five techniques countering time.
If a B rank amount of additional chakra is added to the ring then this technique will project upto 5 meter dome of cloud dying will flames around Renjiro (the technique will be classed as a S rank jutsu due to the chakra already used to activate the ring). It will also last for 90 seconds aka one post and two paragraphs worth or eight techniques countering time.
If the skull cloud ring is used as a source of the dying will flames then this technqiue is raised by 1 rank above its current ranking (see lists above, if classed as S rank it will become a S+ rank ... meaning if it clased with another S rank jutsu it would win).
If the Vongola Cloud Ring is used as a source of dying will flames then this technqiue has the abilty to absorb any technique(s) as long as they are one rank below its own. In addition, due to the very nature of the cloud dying will flames chakra absorbing properties if the flames hit any person (friend or foe) then this technique will draw out one rank above its own ranking worth of chakra due to it being in contact with a direct person.
Weakness: This jutsus main weakness is its chakra cost, however this type of chakra basied attack is susceptible to other types of dying will flames of its same rank and can be nullied that way. Also these 'Flames' are not hot at all as they are not actually fire although it does look like a purple flame. Also can only be used twice per topic/IC day. depending on what comes first.
Name of Jutsu: Cloud Dying Will Flame Burst Rank: C-S (takes E-B rank amount of chakra due to it needing a cloud dying will flame item to firstly produce this flame with a B rank of chakra) Range: Long- Short (max 15 meters - min 1cm) Type of Jutsu: Ninjutsu Users: Vongloa Cloud Guardian Element Affinity: N/A (made by item, vongola cloud ring, using chakra) Description: This jutsu is made by creating a flame using a cloud ring and then focusing additional chakra into it. This increase of chakra into the ring allows for a greater flame and can therefore be projected in a direction. Depending on the amount of additional chakra used makes this jutsus distance (not strength or power) different. If this technique when making contact with another technique is just like a pure thick and compressed pillar of chakra however if a person looks at the technique carefully then they can tell the appearance of actual flames. This is just a characteristic of the cloud dying will flame and is not actually a flame. When this technique makes contact with a person these flame liek characteristics will slash and cut at the person aswell as sucking them of chakra. See further down. This type of chakra is immune to spirit type attacks and being converted to any other type of chakra other than its current state.
If a E rank amount of additional chakra is added to the ring then this technique will project upto 1 meter (the technique will be classed as a C rank jutsu due to the chakra already used to activate the ring).
If a D rank amount of additional chakra is added to the ring then this technique will project upto 5 meters (the technique will be classed as a B rank jutsu due to the chakra already used to activate the ring).
If a C rank amount of additional chakra is added to the ring then this technique will project upto 10 meter (the technique will be classed as a A rank jutsu due to the chakra already used to activate the ring).
If a B rank amount of additional chakra is added to the ring then this technique will project upto 15 meter (the technique will be classed as a S rank jutsu due to the chakra already used to activate the ring).
If the skull cloud ring is used as a source of the dying will flames then this technqiue is raised by 1 rank above its current ranking (see lists above, if classed as S rank it will become a S+ rank ... meaning if it clased with another S rank jutsu it would win).
If the Vongola Cloud Ring is used as a source of dying will flames then this technqiue has the abilty to decrease any ninjutsu/chakra basied technique by one rank. In addition, due to the very nature of the cloud dying will flames chakra absorbing properties if the flames hit any person (friend or foe) then this technique will draw out one rank above its own ranking worth of chakra due to it being in contact with a direct person.
Weakness: This jutsus main weakness is its chakra cost, however this type of chakra basied attack is susceptible to other types of dying will flames of its same rank and can be nullied that way. Also these 'Flames' are not hot at all as they are not actually fire although it does look like a purple flame. Only allowed 4 times a topic/IC day. whatever comes first
Name of Jutsu: Cloud Dying Will Flame - Weaponry Rank: S (takes B rank amount of chakra due to it needing a cloud dying will flame item to firstly produce this flame with a B rank of chakra) Range: Short (min 1 meter aka the reach of the tonfas themselves) Type of Jutsu: Ninjutsu/weaponry Users: Vongloa Cloud Guardian Element Affinity: N/A (made by item, vongola cloud ring, using chakra) Description: This jutsu is made by creating a flame using a cloud ring and then focusing additional chakra into it. This increase of chakra into the ring allows for a greater flame and can therefore be projected in a chakra conductive weapon (must be B rank minimum to handle this amount of dying will flames. The weapon will be covered in the purple cloud dying will flames and will therefore inherite its abilities. This type of chakra is immune to spirit type attacks and being converted to any other type of chakra other than its current state.
If the skull cloud ring is used as a source of the dying will flames then this technqiue is raised by 1 rank above its current ranking (see lists above, if classed as S rank it will become a S+ rank ... meaning if it clased with another S rank weaponry it would win). It also boosts the durability, strength and speed of the weapon.
If the Vongola Cloud Ring is used as a source of dying will flames then this technqiue has the abilty to decrease any ninjutsu/chakra basied technique by one rank. In addition, due to the very nature of the cloud dying will flames chakra absorbing properties if the flames hit any person (friend or foe) then this technique will draw out one rank above its own ranking worth of chakra due to it being in contact with a direct person. If a weapon with this technqiue added to it clashes with another chakra enfused weapon then the chakra in that weapon is absorbed making the opponents weapons rank and power drop by 2 ranks below its chakra enfused rank. It doesnt increase renjiros weapon.
Weakness: This technqiue main weakness is its chakra cost, however this type of chakra basied enfusion is susceptible to other types of dying will flames of its same rank and can be nullied that way. Also these 'Flames' are not hot at all as they are not actually fire although it does look like a purple flame.
Last edited by Renjiro Kyoya on Fri Jun 04, 2010 6:39 pm; edited 11 times in total | |
| | | Kaji Kanto
Posts : 335 Join date : 2010-05-29 Age : 32 Location : Uhh, everywhere?
| Subject: Re: Renjiro Kyoya - Kumo Jounin - Jutsu Fri Jun 04, 2010 4:57 pm | |
| Moved back for further look over, due to possibility of being over powered Overview to come soon. | |
| | | Kaji Kanto
Posts : 335 Join date : 2010-05-29 Age : 32 Location : Uhh, everywhere?
| Subject: Re: Renjiro Kyoya - Kumo Jounin - Jutsu Fri Jun 04, 2010 6:40 pm | |
| Reapproved after semi-extensive editing | |
| | | Kiyoshi
Posts : 583 Join date : 2010-04-15 Age : 31
| Subject: Re: Renjiro Kyoya - Kumo Jounin - Jutsu Thu Oct 28, 2010 12:31 pm | |
| Archived due to user inactivity | |
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| Subject: Re: Renjiro Kyoya - Kumo Jounin - Jutsu | |
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